Writing for people. Designing for players.
I’m Ricardo J Vazquez, a game writer and narrative designer focused on dialogue, worldbuilding, and player-centered storytelling.
Clarity, empathy, and creative intent.
My background in technical-support leadership and games journalism shapes how I approach narrative: listen closely, understand the audience, and communicate with purpose.
I bring that perspective into characters, choices, and documentation—thinking about both the player experiencing a story and the team building it.
Explore my writing ↗Dialogue & character voice
Branching conversations, scene writing, ambient dialogue, and reactive callouts.
Structure & player choice
Narrative flow, quest objectives, pacing, and meaningful decision points.
Worldbuilding & documentation
Lore, in-world writing, and organized narrative references, including articy:draft.
Collaborative communication
Clear documentation, thoughtful feedback, and a practical, iterative approach.